Sorry about the long adventuring hiatus. I got really sidetracked.
Anyway,
last adventure, we wound up with a tie in choices. I've decided that in case of a tie, the lowest-leveled adventure will be taken.
So we are going to bother the witch, as Walker wanted.
Team SMTDR returns to Spiderspike Hollow. Blah blah blah, usual running down the path with wimpy wolves and goblins...
The werewolf from
our first visit was absent this time, however. Considering it had been trying to beat the door down...
I give the guardian the password, and the door opens. We go through and...that's the end of the adventure?
That's right, Spiderspike Hollow is only the entrance! The actual path opens up another place on the map, Undome.
So we have options:
- Go to Undome and save the witch from the werewolves that have surely gotten in by now (Recommended 5th level)
- Go to Elerin and join the fight against the elves OR defend them from the raid (Recommended 6th level)
Our party:
Cherry (LG Human Paladin 5th level)
Nyx (N Elf Cleric 5th level)
Andi (CN Human Psion 5th level)
Walker (NG Human Fighter 5th level)
Icy (LE Halfling Monk 5th level)
Eden(Igor) (CG Half-Elf Bard 5th level)
This is the dumbest break point ever, game. But it's a break point nonetheless.
Where to?